[MWForum]KO's changing, scrolling text
KO emxe
mwforum@lists.mathcats.com
Tue, 3 Aug 2004 12:10:32 -0700 (PDT)
Thanks, Jeff! That's just what I needed!
--- Jeff Knope <jknope@asis.com> wrote:
> Hi KO -
>
> You wrote:
>
> Actually, I'm confused. Can you send me an example
> of
> what you're talking about... like a Microworlds
> project that does just that?
>
> I assume by "just that" you are referring to my
> reference to being able do the work "off-stage" to
> make a seamless appearance. The attached project
> shows how to do that.
>
> The first key to doing this is when MW is first
> loaded, before you do anything else, you issue a
> newprojectsize [x y] command from command center.
> Give the project size greater than the display area.
> In this case, I used [744 700]. This gives an the
> "off-stage" space to work in. If you use the
> vertical scroll bar you will discover a textbox
> hidden under the command center. We can issue
> commands to this textbox for it to become opaque so
> we can write in it, then become transparent so we
> can stamp it, etc., all under program control (in to
> change.text).
>
> Then the snaparea command is used to move the
> stamped text to the shapetable position that is
> being used by the scrolling turtle, thus changing
> the content of the scrolling text.
>
> I have no idea the context of your questions. I've
> used a question box to provide a source for the
> revised text. But of course, you may get the new
> text from any source that suits your purposes.
>
> Hope this helps...
>
> Good Luck, --Jeff
>
>
> ATTACHMENT part 2 application/octet-stream
name=scroll text 3.mw2
=====
KO! Whew! That hurt!!!!!!!!
__________________________________
Do you Yahoo!?
New and Improved Yahoo! Mail - Send 10MB messages!
http://promotions.yahoo.com/new_mail